#ifndef INCLUDED_CTEXTENTITY
#define INCLUDED_CTEXTENTITY

#include "VGCVirtualGameConsole.h"
#include "CEntity.h"
#include "CVector.h"

using namespace std;

class CTextEntity : public CEntity {
	private: string text;
			 VGCFont font;
			 VGCColor color;

	public: CTextEntity(string text, int x, int y);
			~CTextEntity();

			void setText(string text);
			string getText();

			void setFont(VGCFont font);
			VGCFont getFont();

			void setColor(VGCColor color);
			VGCColor getColor();

			void draw(const double &time);
			void destroy();
};

#endif